I loved the excerpt from “Think Big,” Developing Creativity. It includes several methods to unlock your
mind’s creativity. What really caught my attention was method number 2:
opposites attract. The concept of synectics is fascinating, putting two
“nonsensical” things together. At first, this seems like just another
farfetched idea that only artists and musicians would make the most sense of.
“The brushstrokes of this painting are smooth and elegant, though the emotion
of its contents are bold and enraged,” is what originally comes to mind. But
the examples provided illustrate the concept in a real-world,
never-looked-at-it-that-way angle. “Imagine a restaurant with no waiters,
tables, or silverware (McDonald’s); imagine a bookstore with no books—and no store
(Amazon.com); imagine moving trucks with no movers (U-Haul).” Wow. Mind
officially blown.
I found myself having to reread the section titled The Process of Knowledge and Learning
several times. Perhaps it was the wording that was confusing, or perhaps it was
its dullness. Fortunately, the reading gets easier with the following
subsections, Entrepreneurial Imagination
and Creativity and The Role of
Creative Thinking. Table 5.2 also helped with a T-table format for the Two
Approaches to Creative Problem Solving.
I like to think I’m a creative individual but I find myself
struggling with breaking the boundaries of what I know with certainty, or
coloring outside the lines. The author explains a few exercises to help with
expanding creativity. I would like to know more ways the author exercises
creativity development. And I would also like to know how someone with an
“adaptor” mindset can become an “innovator.”
This chapter covers
many processes and ideas that are generally accepted by professionals for creativity
and innovation. The author does a good job of explaining most of these
processes are general concepts that vary in order and structure, so he
understands that not everything is the way always it happens. For example, I
like to think the idea experience, phase 3 of the creative process, usually
happens before the incubation process, phase 2, and then one might accumulate
knowledge and research after, phase 1. Such innovator might come up with a
great idea one day, sleep on it for a while or incubate, and finally research
the industry.